Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Defeat
Ranked Solo/Duo · 102 days ago
4 / 8 / 4
K / D / A
72.7%
Kill participation
367.6
Damage / min
9,356g
391.7 gold / min
11
6 placed · 0 cleared
144
6 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfight fight#fight
Jayce · Top
4 / 3 / 6
30.3% KP
15,397
19.5% share
12,449g
242 CS · 10.1/m
DahVysx#woof
Vi · Jungle
9 / 2 / 8
51.5% KP
16,877
21.4% share
12,577g
184 CS · 7.7/m
ttv ronaldoo#1234
Ryze · Mid
10 / 2 / 7
51.5% KP
14,765
18.7% share
13,115g
241 CS · 10.1/m
detdert adc acc#RANK1
Yasuo · ADC
6 / 3 / 10
48.5% KP
15,546
19.7% share
13,154g
215 CS · 9/m
BUILT#2603
Neeko · Support
4 / 1 / 13
51.5% KP
16,396
20.8% share
8,594g
17 CS · 0.7/m
Red side
DefeatAnnie IRL#Annie
Twisted Fate · Top
4 / 8 / 4
72.7% KP
8,780
19.2% share
9,356g
144 CS · 6/m
EMPEROR AGURIN#ROYAL
Wukong · Jungle
3 / 9 / 3
54.5% KP
11,239
24.6% share
8,897g
138 CS · 5.8/m
kicktv 4BJayJlol#JAY
Orianna · Mid
2 / 6 / 3
45.5% KP
14,415
31.5% share
9,559g
223 CS · 9.3/m
IntAcc999#EUW
Syndra · ADC
2 / 5 / 2
36.4% KP
9,123
19.9% share
10,873g
208 CS · 8.7/m
karakoram2727#V8x3
Alistar · Support
0 / 5 / 4
36.4% KP
2,186
4.8% share
5,787g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
