Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 102 days ago
5 / 3 / 12
K / D / A
63%
Kill participation
847.6
Damage / min
12,750g
421.7 gold / min
13
10 placed · 1 cleared
232
7.7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGarnburgha#9751
Camille · Top
5 / 7 / 5
37% KP
22,225
18% share
11,241g
163 CS · 5.4/m
HHX#2221
Zaahen · Jungle
8 / 5 / 12
74.1% KP
31,335
25.4% share
14,923g
215 CS · 7.1/m
Annie IRL#Annie
Annie · Mid
5 / 3 / 12
63% KP
25,627
20.8% share
12,750g
232 CS · 7.7/m
Omni#OPLY
Zeri · ADC
9 / 2 / 9
66.7% KP
34,398
27.9% share
18,949g
379 CS · 12.5/m
bnz#0912
Yuumi · Support
0 / 1 / 21
77.8% KP
9,647
7.8% share
8,975g
11 CS · 0.4/m
Red side
Defeatanteno#PT1
Gnar · Top
8 / 9 / 3
61.1% KP
30,016
33.8% share
13,837g
235 CS · 7.8/m
sacoche vespa#2069
Sylas · Jungle
2 / 5 / 6
44.4% KP
14,496
16.3% share
11,535g
220 CS · 7.3/m
twtv Peng04#NMIXX
Ahri · Mid
3 / 5 / 5
44.4% KP
23,322
26.2% share
11,293g
263 CS · 8.7/m
wx PaoPaoPW#EUW
Aurelion Sol · ADC
4 / 2 / 1
27.8% KP
15,418
17.4% share
12,868g
254 CS · 8.4/m
Elder God Heavy#5954
Janna · Support
1 / 6 / 8
50% KP
5,597
6.3% share
7,461g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
