Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Defeat
Ranked Solo/Duo · 101 days ago
2 / 3 / 0
K / D / A
28.6%
Kill participation
520.5
Damage / min
8,216g
378.3 gold / min
10
6 placed · 0 cleared
176
8.1 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTraumtänzer#Mond
Janna · Top
2 / 3 / 6
38.1% KP
12,036
20.1% share
6,710g
95 CS · 4.4/m
DOSEMECI NightyN#2222
Ambessa · Jungle
5 / 1 / 5
47.6% KP
13,551
22.6% share
9,727g
168 CS · 7.7/m
Rxiaer#0000
Sylas · Mid
5 / 1 / 4
42.9% KP
13,607
22.7% share
10,341g
212 CS · 9.8/m
kavak#0501h
Miss Fortune · ADC
7 / 1 / 3
47.6% KP
17,525
29.3% share
11,282g
208 CS · 9.6/m
ΩTuΕxMujerΩ#EUW
Rell · Support
2 / 1 / 13
71.4% KP
3,153
5.3% share
6,575g
20 CS · 0.9/m
Red side
DefeatPanghi#Giack
Ornn · Top
1 / 1 / 5
85.7% KP
7,937
19.8% share
8,344g
155 CS · 7.1/m
Owellen#0101
Kha'Zix · Jungle
3 / 4 / 2
71.4% KP
9,273
23.1% share
8,256g
128 CS · 5.9/m
Annie IRL#Annie
Twisted Fate · Mid
2 / 3 / 0
28.6% KP
11,304
28.2% share
8,216g
176 CS · 8.1/m
TwT#EUW
Caitlyn · ADC
1 / 7 / 3
57.1% KP
7,928
19.8% share
8,619g
180 CS · 8.3/m
fading moonlight#hdL
Soraka · Support
0 / 6 / 4
57.1% KP
3,675
9.2% share
5,023g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
