Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 101 days ago
5 / 3 / 4
K / D / A
39.1%
Kill participation
1,195.4
Damage / min
13,111g
441.9 gold / min
22
10 placed · 4 cleared
253
8.5 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTTV ROSEHAN LOL#AHRI
Ahri · Top
2 / 5 / 4
42.9% KP
10,186
13% share
10,503g
232 CS · 7.8/m
Ryuk#adc
Viego · Jungle
7 / 4 / 3
71.4% KP
20,675
26.4% share
14,511g
234 CS · 7.9/m
detdert mid acc#RANK1
Sion · Mid
2 / 5 / 5
50% KP
15,636
20% share
11,522g
248 CS · 8.4/m
Divine#real7
Syndra · ADC
2 / 4 / 6
57.1% KP
23,720
30.3% share
11,874g
235 CS · 7.9/m
osurdum kac#sei
Janna · Support
1 / 5 / 9
71.4% KP
8,061
10.3% share
8,203g
31 CS · 1/m
Red side
VictoryAnnie IRL#Annie
Annie · Top
5 / 3 / 4
39.1% KP
35,464
27.4% share
13,111g
253 CS · 8.5/m
Kite Machine#2015
Lee Sin · Jungle
6 / 0 / 5
47.8% KP
19,313
14.9% share
14,156g
260 CS · 8.8/m
undersea light#KAI
Viktor · Mid
4 / 2 / 8
52.2% KP
39,118
30.2% share
13,002g
272 CS · 9.2/m
GALA RULER AEON#EUW
Tristana · ADC
6 / 6 / 1
30.4% KP
16,087
12.4% share
11,803g
206 CS · 6.9/m
sootrebor#minia
Senna · Support
2 / 3 / 11
56.5% KP
19,650
15.2% share
9,714g
38 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
