Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 101 days ago
8 / 9 / 10
K / D / A
72%
Kill participation
1,222.1
Damage / min
13,846g
439.3 gold / min
26
10 placed · 4 cleared
203
6.4 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAnnie IRL#Annie
Annie · Top
8 / 9 / 10
72% KP
38,518
35.2% share
13,846g
203 CS · 6.4/m
amikesiknemmulik#futom
Shaco · Jungle
10 / 5 / 4
56% KP
28,063
25.7% share
14,596g
189 CS · 6/m
Queen Plačková#DROGY
Vladimir · Mid
5 / 4 / 10
60% KP
23,097
21.1% share
13,247g
287 CS · 9.1/m
UsedToBelieve#MILK
Jhin · ADC
2 / 6 / 4
24% KP
14,064
12.9% share
12,066g
252 CS · 8/m
srbin u srcu#333
Rakan · Support
0 / 6 / 12
48% KP
5,532
5.1% share
8,658g
39 CS · 1.2/m
Red side
VictoryKozi#UCAM
Anivia · Top
5 / 6 / 8
43.3% KP
23,600
23.1% share
11,376g
199 CS · 6.3/m
Afroboi#depu
Bel'Veth · Jungle
9 / 4 / 5
46.7% KP
15,688
15.3% share
17,377g
255 CS · 8.1/m
Schado#EU1
Yasuo · Mid
5 / 10 / 2
23.3% KP
18,709
18.3% share
12,047g
258 CS · 8.2/m
Katze#myao
Cassiopeia · ADC
11 / 1 / 8
63.3% KP
36,902
36.1% share
17,436g
289 CS · 9.2/m
Shredder#SHRD
Shen · Support
0 / 4 / 17
56.7% KP
7,401
7.2% share
9,173g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
