Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 100 days ago
7 / 8 / 4
K / D / A
68.8%
Kill participation
862.3
Damage / min
10,699g
426 gold / min
18
9 placed · 1 cleared
203
8.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatShourdy#EUW
Renekton · Top
1 / 7 / 4
31.3% KP
13,785
17.9% share
9,379g
200 CS · 8/m
nunu#6豹女
Nidalee · Jungle
4 / 5 / 3
43.8% KP
15,764
20.5% share
10,010g
174 CS · 6.9/m
Annie IRL#Annie
Annie · Mid
7 / 8 / 4
68.8% KP
21,658
28.1% share
10,699g
203 CS · 8.1/m
Bulletfire#EUW
Twitch · ADC
4 / 5 / 3
43.8% KP
16,843
21.9% share
10,966g
194 CS · 7.7/m
milkcheesebread#EUW
Sona · Support
0 / 3 / 11
68.8% KP
9,003
11.7% share
6,566g
26 CS · 1/m
Red side
VictoryGASSY#TROLL
Singed · Top
3 / 6 / 11
50% KP
16,716
19% share
10,554g
198 CS · 7.9/m
GENERAL detdert#R1GX
Talon · Jungle
10 / 4 / 11
75% KP
25,833
29.4% share
13,966g
204 CS · 8.1/m
NeptuneX#EUW
Cho'Gath · Mid
6 / 2 / 10
57.1% KP
17,317
19.7% share
12,589g
244 CS · 9.7/m
Mojie23#EUW
Veigar · ADC
9 / 1 / 6
53.6% KP
16,325
18.6% share
13,865g
236 CS · 9.4/m
Marth#ADC
Senna · Support
0 / 3 / 15
53.6% KP
11,671
13.3% share
8,132g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
