Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 99 days ago
5 / 10 / 6
K / D / A
36.7%
Kill participation
683.7
Damage / min
9,901g
332.8 gold / min
82
38 placed · 6 cleared
32
1.1 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGalați#77251
Yasuo · Top
8 / 8 / 5
43.3% KP
18,147
14.4% share
12,715g
254 CS · 8.5/m
kicktv Lymos123#4444
Xin Zhao · Jungle
3 / 9 / 19
73.3% KP
19,483
15.5% share
12,303g
174 CS · 5.8/m
Twitch Six10lol#Six7
Ekko · Mid
9 / 7 / 7
53.3% KP
31,781
25.3% share
13,601g
244 CS · 8.2/m
sandbinafan#YURI
Kog'Maw · ADC
5 / 6 / 12
56.7% KP
36,072
28.7% share
15,570g
239 CS · 8/m
Annie IRL#Annie
Annie · Support
5 / 10 / 6
36.7% KP
20,341
16.2% share
9,901g
32 CS · 1.1/m
Red side
Victory百折不挠#QSH
Riven · Top
9 / 7 / 7
40% KP
25,057
20.1% share
17,093g
254 CS · 8.5/m
MRO#ZKU
Sylas · Jungle
15 / 5 / 12
67.5% KP
35,850
28.8% share
16,290g
208 CS · 7/m
Mickey Mouse#SZN
Galio · Mid
9 / 5 / 17
65% KP
25,423
20.4% share
12,923g
184 CS · 6.2/m
Dreilix#CN3
Jinx · ADC
4 / 5 / 16
50% KP
27,829
22.4% share
14,676g
249 CS · 8.4/m
LiL TommyG#EUW
Alistar · Support
3 / 8 / 23
65% KP
10,343
8.3% share
9,662g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
