Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 99 days ago
5 / 14 / 13
K / D / A
64.3%
Kill participation
686.9
Damage / min
8,913g
331.1 gold / min
82
30 placed · 9 cleared
27
1 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZebelius#Chex
Malphite · Top
3 / 5 / 6
32.1% KP
11,616
13% share
8,993g
131 CS · 4.9/m
Noyea#1337
Nocturne · Jungle
2 / 9 / 8
35.7% KP
12,458
13.9% share
9,254g
169 CS · 6.3/m
Mr useful#361
Locke · Mid
14 / 5 / 2
57.1% KP
29,560
33.1% share
14,849g
205 CS · 7.6/m
kappachungus#won
Sivir · ADC
4 / 11 / 12
57.1% KP
17,199
19.3% share
12,135g
192 CS · 7.1/m
Annie IRL#Annie
Annie · Support
5 / 14 / 13
64.3% KP
18,489
20.7% share
8,913g
27 CS · 1/m
Red side
VictoryPosty#Herta
Ahri · Top
6 / 7 / 8
31.8% KP
22,440
18.9% share
10,976g
203 CS · 7.5/m
Theocacs#EUW
Vi · Jungle
9 / 1 / 20
65.9% KP
25,262
21.2% share
14,538g
210 CS · 7.8/m
Welyn#TWTV
Aurelion Sol · Mid
11 / 4 / 17
63.6% KP
20,308
17.1% share
10,956g
126 CS · 4.7/m
unforgiven#12321
Xayah · ADC
18 / 10 / 8
59.1% KP
42,797
36% share
19,547g
260 CS · 9.7/m
patata tzatziki#guros
Leona · Support
0 / 6 / 24
54.5% KP
8,214
6.9% share
7,601g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
