Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Defeat
Ranked Solo/Duo · 98 days ago
2 / 9 / 11
K / D / A
59.1%
Kill participation
642.1
Damage / min
9,791g
340.2 gold / min
13
3 placed · 2 cleared
163
5.7 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory天隐之道#Akali
Yone · Top
5 / 4 / 10
46.9% KP
29,255
27.8% share
13,379g
253 CS · 8.8/m
Markus#COYS
Wukong · Jungle
12 / 2 / 5
53.1% KP
22,489
21.4% share
14,409g
249 CS · 8.7/m
Xyloo#STH
Syndra · Mid
8 / 4 / 11
59.4% KP
26,503
25.2% share
14,053g
203 CS · 7.1/m
UwUequalsTROLL#9885
Sona · ADC
3 / 6 / 16
59.4% KP
10,481
10% share
9,420g
87 CS · 3/m
milkcheesebread#EUW
Annie · Support
4 / 6 / 13
53.1% KP
16,502
15.7% share
9,525g
61 CS · 2.1/m
Red side
Defeatflowstate#161
Ambessa · Top
4 / 3 / 4
36.4% KP
16,608
19.4% share
10,576g
201 CS · 7/m
Lurox#Lurox
Lee Sin · Jungle
6 / 5 / 11
77.3% KP
20,421
23.9% share
12,142g
201 CS · 7/m
Annie IRL#Annie
Twisted Fate · Mid
2 / 9 / 11
59.1% KP
18,483
21.6% share
9,791g
163 CS · 5.7/m
Zyon#Rolli
Tristana · ADC
10 / 6 / 1
50% KP
22,321
26.1% share
16,287g
249 CS · 8.7/m
404 Suppenkasper#BRÜHE
Nautilus · Support
0 / 9 / 13
59.1% KP
7,783
9.1% share
6,981g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
