Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 98 days ago
3 / 13 / 6
K / D / A
39.1%
Kill participation
850.2
Damage / min
7,851g
320.9 gold / min
13
8 placed · 1 cleared
140
5.7 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryqweasdx#EUW
K'Sante · Top
3 / 2 / 11
35% KP
20,444
21.1% share
10,573g
205 CS · 8.4/m
SeXnS#SeXnS
Vi · Jungle
9 / 4 / 9
45% KP
14,806
15.3% share
12,120g
161 CS · 6.6/m
ImGonnaGrowWings#alexy
Taliyah · Mid
13 / 4 / 7
50% KP
27,436
28.3% share
12,875g
198 CS · 8.1/m
Dreilix#CN3
Lucian · ADC
10 / 6 / 13
57.5% KP
25,330
26.1% share
13,995g
217 CS · 8.9/m
Tockimo#freak
Bard · Support
5 / 7 / 18
57.5% KP
8,984
9.3% share
8,665g
14 CS · 0.6/m
Red side
DefeatRobJi#EUW
Shen · Top
4 / 4 / 4
34.8% KP
12,764
15.1% share
8,279g
146 CS · 6/m
Afroboi#depu
Viego · Jungle
5 / 7 / 4
39.1% KP
11,310
13.4% share
10,128g
147 CS · 6/m
Annie IRL#Annie
Annie · Mid
3 / 13 / 6
39.1% KP
20,801
24.6% share
7,851g
140 CS · 5.7/m
rar uwu meow#meow
Ezreal · ADC
6 / 4 / 5
47.8% KP
23,598
27.9% share
11,393g
185 CS · 7.6/m
LiL TommyG#EUW
Camille · Support
5 / 12 / 11
69.6% KP
16,050
19% share
8,442g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
