Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Flex · 98 days ago
11 / 4 / 1
K / D / A
57.1%
Kill participation
1,354.1
Damage / min
13,792g
532.2 gold / min
19
9 placed · 3 cleared
268
10.3 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryASTS#NSDAQ
Darius · Top
3 / 9 / 7
20.4% KP
10,067
9.8% share
8,895g
153 CS · 5.9/m
Procarlas#EUW
Sylas · Jungle
15 / 6 / 20
71.4% KP
32,622
31.6% share
14,323g
192 CS · 7.4/m
Profiti lemaximo#9999
Akali · Mid
11 / 1 / 10
42.9% KP
24,712
24% share
13,797g
200 CS · 7.7/m
Logaince#EUW
Jinx · ADC
15 / 3 / 17
65.3% KP
26,320
25.5% share
14,787g
220 CS · 8.5/m
Cptn Blackbeard#EUW
Tahm Kench · Support
5 / 2 / 25
61.2% KP
9,407
9.1% share
9,804g
33 CS · 1.3/m
Red side
Defeatbarenito#Baren
Cassiopeia · Top
3 / 14 / 5
38.1% KP
18,464
18.7% share
7,708g
123 CS · 4.7/m
Blackwolf#Adc
Amumu · Jungle
2 / 14 / 11
61.9% KP
19,524
19.8% share
8,578g
122 CS · 4.7/m
Annie IRL#Annie
Tristana · Mid
11 / 4 / 1
57.1% KP
35,095
35.6% share
13,792g
268 CS · 10.3/m
Ł9 Aurøra#420
Samira · ADC
4 / 10 / 4
38.1% KP
18,558
18.8% share
9,803g
153 CS · 5.9/m
BOSS XXXL#BAT
Yuumi · Support
1 / 7 / 12
61.9% KP
6,982
7.1% share
7,405g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
