Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Flex · 97 days ago
17 / 7 / 3
K / D / A
52.6%
Kill participation
1,361.9
Damage / min
16,640g
680.1 gold / min
12
6 placed · 1 cleared
248
10.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMetathod#EUW
Riven · Top
1 / 13 / 6
25% KP
8,836
11.2% share
6,823g
99 CS · 4/m
SirHugu#8203
Briar · Jungle
16 / 5 / 1
60.7% KP
24,064
30.5% share
14,541g
157 CS · 6.4/m
Rhaastapasta#molly
Kai'Sa · Mid
5 / 8 / 6
39.3% KP
19,426
24.7% share
10,210g
174 CS · 7.1/m
Rsyko#Risco
Mel · ADC
6 / 7 / 3
32.1% KP
17,048
21.6% share
10,505g
201 CS · 8.2/m
Trizsie#666
Morgana · Support
0 / 5 / 11
39.3% KP
9,428
12% share
7,461g
39 CS · 1.6/m
Red side
VictoryEl Spirit#EUW
Sejuani · Top
9 / 6 / 4
34.2% KP
19,527
19.7% share
11,225g
182 CS · 7.4/m
KevinLeGuetteur#KISS
Naafiri · Jungle
8 / 3 / 5
34.2% KP
14,351
14.5% share
12,503g
178 CS · 7.3/m
Annie IRL#Annie
Graves · Mid
17 / 7 / 3
52.6% KP
33,321
33.6% share
16,640g
248 CS · 10.1/m
barenito#Baren
Syndra · ADC
3 / 7 / 5
21.1% KP
23,446
23.6% share
9,366g
164 CS · 6.7/m
BOSS XXXL#BAT
Yuumi · Support
1 / 6 / 12
34.2% KP
8,513
8.6% share
7,754g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
