Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Flex · 97 days ago
8 / 12 / 5
K / D / A
68.4%
Kill participation
927.3
Damage / min
11,065g
409.6 gold / min
15
8 placed · 1 cleared
196
7.3 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStargazer9#0001
Sion · Top
4 / 1 / 10
28.6% KP
16,006
13.3% share
11,870g
202 CS · 7.5/m
chickie nuggie#EUW
Rengar · Jungle
15 / 3 / 7
44.9% KP
22,149
18.4% share
16,085g
265 CS · 9.8/m
ElZeZ#EUW
Katarina · Mid
15 / 9 / 12
55.1% KP
37,285
31.1% share
12,654g
134 CS · 5/m
Seasonal Ghost#ATKZ
Smolder · ADC
14 / 4 / 13
55.1% KP
37,557
31.3% share
15,868g
226 CS · 8.4/m
go brr haha#EUW
Janna · Support
1 / 2 / 29
61.2% KP
7,074
5.9% share
9,239g
17 CS · 0.6/m
Red side
DefeatISantaClausI#EUW
Mordekaiser · Top
4 / 7 / 1
26.3% KP
25,550
29% share
10,509g
179 CS · 6.6/m
gapped#lmao
Skarner · Jungle
3 / 12 / 5
42.1% KP
13,884
15.8% share
9,342g
143 CS · 5.3/m
Annie IRL#Annie
Hwei · Mid
8 / 12 / 5
68.4% KP
25,053
28.4% share
11,065g
196 CS · 7.3/m
9L pintamaali#L429
Draven · ADC
2 / 9 / 4
31.6% KP
16,202
18.4% share
10,277g
178 CS · 6.6/m
Horjan#EUNE
Nautilus · Support
2 / 9 / 10
63.2% KP
7,391
8.4% share
7,707g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
