Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 96 days ago
6 / 13 / 12
K / D / A
37.5%
Kill participation
1,102.3
Damage / min
12,618g
390.4 gold / min
11
7 placed · 0 cleared
202
6.3 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdodonadodo#EAST
Yasuo · Top
7 / 7 / 7
35% KP
29,405
22.2% share
17,212g
320 CS · 9.9/m
Lapishorcux#EUW
Kha'Zix · Jungle
5 / 12 / 9
35% KP
25,186
19% share
14,636g
207 CS · 6.4/m
Twitch Six10lol#Six7
Syndra · Mid
15 / 11 / 9
60% KP
34,256
25.9% share
16,611g
226 CS · 7/m
João#FREAK
Twisted Fate · ADC
3 / 8 / 13
40% KP
17,040
12.9% share
11,449g
150 CS · 4.6/m
Mr useful#361
Camille · Support
10 / 10 / 10
50% KP
26,412
20% share
12,925g
64 CS · 2/m
Red side
VictoryAnnie IRL#Annie
Annie · Top
6 / 13 / 12
37.5% KP
35,622
23.3% share
12,618g
202 CS · 6.3/m
MadScientist#TTV
Shaco · Jungle
17 / 3 / 12
60.4% KP
46,571
30.4% share
18,505g
243 CS · 7.5/m
Erling Haaland#tukan
Cassiopeia · Mid
6 / 9 / 14
41.7% KP
22,619
14.8% share
14,371g
244 CS · 7.6/m
Battle Queen#777
Qiyana · ADC
13 / 7 / 3
33.3% KP
31,656
20.7% share
19,473g
250 CS · 7.7/m
FΕDEVALVERDE8#RMA
Poppy · Support
6 / 8 / 17
47.9% KP
16,724
10.9% share
12,004g
45 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
