Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ornn
Defeat
Ranked Solo/Duo · 96 days ago
5 / 8 / 8
K / D / A
72.2%
Kill participation
752.2
Damage / min
9,075g
328 gold / min
19
7 placed · 3 cleared
134
4.8 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBrrou Swain#EUW
Jayce · Top
5 / 6 / 9
46.7% KP
32,845
21.9% share
12,455g
204 CS · 7.4/m
EMPEROR AGURIN#ROYAL
Shyvana · Jungle
4 / 3 / 8
40% KP
28,344
18.9% share
13,064g
251 CS · 9.1/m
ttv ronaldoo#1234
Sylas · Mid
6 / 2 / 8
46.7% KP
32,672
21.7% share
12,526g
250 CS · 9/m
夜snowpoem#love
Ezreal · ADC
12 / 4 / 8
66.7% KP
42,220
28.1% share
14,498g
206 CS · 7.4/m
noobsuppp#noob
Karma · Support
3 / 3 / 20
76.7% KP
14,189
9.4% share
9,519g
39 CS · 1.4/m
Red side
DefeatAnnie IRL#Annie
Ornn · Top
5 / 8 / 8
72.2% KP
20,810
21.2% share
9,075g
134 CS · 4.8/m
Lapishorcux#EUW
Hecarim · Jungle
2 / 4 / 9
61.1% KP
13,985
14.2% share
9,535g
177 CS · 6.4/m
Twitch Six10lol#Six7
Ekko · Mid
5 / 4 / 3
44.4% KP
25,798
26.3% share
12,100g
268 CS · 9.7/m
TwTv LadicusVibe#Vayne
Yunara · ADC
5 / 5 / 8
72.2% KP
30,048
30.6% share
11,825g
211 CS · 7.6/m
ShadowZerô#2805
Soraka · Support
1 / 9 / 13
77.8% KP
7,563
7.7% share
7,205g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
