Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 96 days ago
6 / 7 / 12
K / D / A
36.7%
Kill participation
1,032.4
Damage / min
11,509g
380 gold / min
13
8 placed · 2 cleared
181
6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat害怕999#hirm
Draven · Top
4 / 11 / 5
33.3% KP
20,972
21% share
10,600g
204 CS · 6.7/m
how to get gf#solo
Hecarim · Jungle
5 / 10 / 10
55.6% KP
15,630
15.7% share
12,695g
212 CS · 7/m
CROmpir#11111
Sion · Mid
10 / 6 / 7
63% KP
22,085
22.1% share
15,568g
218 CS · 7.2/m
xiaolongxia#3223
Cassiopeia · ADC
5 / 9 / 6
40.7% KP
22,375
22.4% share
12,770g
221 CS · 7.3/m
Darkclones#EUW
Pantheon · Support
3 / 13 / 9
44.4% KP
18,766
18.8% share
9,402g
39 CS · 1.3/m
Red side
VictoryAnnie IRL#Annie
Annie · Top
6 / 7 / 12
36.7% KP
31,263
18% share
11,509g
181 CS · 6/m
Nasco da Gamma#Dog
Ambessa · Jungle
13 / 6 / 5
36.7% KP
40,416
23.3% share
16,468g
232 CS · 7.7/m
egemenlolmacera#avel
Hwei · Mid
9 / 6 / 15
49% KP
38,453
22.1% share
13,539g
201 CS · 6.6/m
VooZey#999
Ezreal · ADC
6 / 4 / 9
30.6% KP
33,748
19.4% share
15,892g
233 CS · 7.7/m
hidududududududu#dudu
Ekko · Support
15 / 4 / 10
51% KP
29,817
17.2% share
13,394g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
