Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Victory
Ranked Solo/Duo · 96 days ago
4 / 3 / 16
K / D / A
58.8%
Kill participation
570.7
Damage / min
12,852g
474 gold / min
26
11 placed · 0 cleared
229
8.4 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfrajgo#rank1
Jayce · Top
8 / 5 / 9
50% KP
28,976
27.7% share
14,808g
260 CS · 9.6/m
Annie IRL#Annie
Jarvan IV · Jungle
4 / 3 / 16
58.8% KP
15,476
14.8% share
12,852g
229 CS · 8.4/m
Mr useful#361
Locke · Mid
12 / 5 / 5
50% KP
28,341
27.1% share
14,819g
235 CS · 8.7/m
Berkan2#daisy
Hwei · ADC
9 / 1 / 8
50% KP
25,195
24.1% share
14,078g
232 CS · 8.6/m
noobsuppp#noob
Karma · Support
1 / 3 / 14
44.1% KP
6,692
6.4% share
7,861g
37 CS · 1.4/m
Red side
Defeattonythetiger#lol
Camille · Top
2 / 6 / 7
56.3% KP
14,838
24.8% share
11,255g
231 CS · 8.5/m
Twitch Six10lol#Six7
Viego · Jungle
2 / 9 / 7
56.3% KP
9,335
15.6% share
10,267g
175 CS · 6.5/m
Nevir#batat
Riven · Mid
3 / 6 / 6
56.3% KP
15,388
25.7% share
11,079g
207 CS · 7.6/m
Kite Machine#2015
Viktor · ADC
2 / 8 / 4
37.5% KP
11,865
19.8% share
11,176g
230 CS · 8.5/m
Passed Pawn#EUW2
Pyke · Support
7 / 5 / 4
68.8% KP
8,371
14% share
9,739g
36 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
