Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 95 days ago
12 / 8 / 7
K / D / A
52.8%
Kill participation
1,328.6
Damage / min
13,756g
465.5 gold / min
19
10 placed · 1 cleared
223
7.5 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryjoeli#doss
Ryze · Top
9 / 4 / 6
38.5% KP
22,589
18.4% share
15,071g
294 CS · 9.9/m
Regn#EU1
Graves · Jungle
13 / 7 / 11
61.5% KP
42,389
34.6% share
19,279g
252 CS · 8.5/m
Flammos#FLM
Warwick · Mid
8 / 9 / 4
30.8% KP
12,217
10% share
11,700g
135 CS · 4.6/m
Vipersongod#EUW
Seraphine · ADC
2 / 8 / 19
53.8% KP
17,099
13.9% share
12,687g
219 CS · 7.4/m
nihongo#sun
Senna · Support
7 / 9 / 22
74.4% KP
28,353
23.1% share
13,430g
46 CS · 1.6/m
Red side
DefeatNothing much#EUW
Vayne · Top
1 / 8 / 2
8.3% KP
12,123
9% share
9,816g
204 CS · 6.9/m
Zefath#EUW
Shaco · Jungle
4 / 8 / 19
63.9% KP
33,639
24.9% share
12,628g
211 CS · 7.1/m
Annie IRL#Annie
Annie · Mid
12 / 8 / 7
52.8% KP
39,260
29.1% share
13,756g
223 CS · 7.5/m
Titaniâ#OMG
Varus · ADC
14 / 9 / 3
47.2% KP
32,419
24% share
16,249g
201 CS · 6.8/m
Sergeant Sona#KJP
Yorick · Support
5 / 6 / 16
58.3% KP
17,461
12.9% share
10,632g
55 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
