Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 95 days ago
5 / 5 / 1
K / D / A
46.2%
Kill participation
905.8
Damage / min
10,049g
441.1 gold / min
15
8 placed · 0 cleared
201
8.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAnnie IRL#Annie
Annie · Top
5 / 5 / 1
46.2% KP
20,637
34.6% share
10,049g
201 CS · 8.8/m
race my mind#drake
Graves · Jungle
1 / 3 / 2
23.1% KP
5,505
9.2% share
9,122g
203 CS · 8.9/m
Dirksu#EUW
Galio · Mid
1 / 5 / 4
38.5% KP
10,546
17.7% share
6,316g
117 CS · 5.1/m
chasing ghosts#1314
Kai'Sa · ADC
4 / 5 / 2
46.2% KP
11,270
18.9% share
11,074g
200 CS · 8.8/m
HOE LEE FAK#AMU
Pantheon · Support
2 / 5 / 4
46.2% KP
11,648
19.5% share
6,164g
18 CS · 0.8/m
Red side
Victoryheartbroken#srban
Gwen · Top
4 / 4 / 1
21.7% KP
5,476
8.5% share
9,778g
175 CS · 7.7/m
Taloffy#Apuuu
Talon · Jungle
6 / 2 / 3
39.1% KP
14,425
22.5% share
13,303g
203 CS · 8.9/m
ttv ronaldoo#1234
Jayce · Mid
7 / 1 / 5
52.2% KP
26,647
41.6% share
13,251g
261 CS · 11.5/m
detdert adc acc#RANK1
Lux · ADC
5 / 4 / 7
52.2% KP
12,437
19.4% share
11,085g
216 CS · 9.5/m
Kite Machine#2015
Rakan · Support
1 / 2 / 13
60.9% KP
5,082
7.9% share
7,305g
22 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
