Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 95 days ago
15 / 7 / 11
K / D / A
55.3%
Kill participation
1,399.4
Damage / min
18,213g
514.5 gold / min
34
14 placed · 3 cleared
251
7.1 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAnnie IRL#Annie
Annie · Top
15 / 7 / 11
55.3% KP
49,539
33.8% share
18,213g
251 CS · 7.1/m
夜snowpoem#love
Graves · Jungle
17 / 5 / 15
68.1% KP
39,408
26.9% share
21,306g
316 CS · 8.9/m
Bcs i promised#777
Anivia · Mid
5 / 3 / 12
36.2% KP
23,058
15.7% share
13,275g
238 CS · 6.7/m
Magnus Carlsen#PIUL
Draven · ADC
9 / 7 / 8
36.2% KP
26,413
18% share
20,297g
310 CS · 8.8/m
Kite Machine#2015
Thresh · Support
1 / 4 / 28
61.7% KP
8,190
5.6% share
11,051g
43 CS · 1.2/m
Red side
DefeatShieda Saeeun1#KAYN
Yone · Top
2 / 13 / 4
23.1% KP
16,133
11.2% share
12,568g
247 CS · 7/m
Spear Shot#1111
Pantheon · Jungle
7 / 9 / 8
57.7% KP
29,389
20.4% share
14,284g
212 CS · 6/m
Joyaux Neves#JN87
Neeko · Mid
3 / 7 / 9
46.2% KP
32,321
22.5% share
13,333g
238 CS · 6.7/m
uncrits#EUW
Kog'Maw · ADC
7 / 9 / 9
61.5% KP
46,164
32.1% share
18,727g
292 CS · 8.2/m
Battle Queen#777
Mel · Support
7 / 9 / 6
50% KP
19,881
13.8% share
13,162g
104 CS · 2.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
