Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 94 days ago
5 / 11 / 5
K / D / A
40%
Kill participation
906.1
Damage / min
9,499g
384.8 gold / min
15
9 placed · 0 cleared
166
6.7 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKING SUMBUL#ZYQX
Bel'Veth · Top
7 / 5 / 10
42.5% KP
12,909
14.4% share
13,919g
201 CS · 8.1/m
Mojie23#EUW
Rek'Sai · Jungle
11 / 2 / 11
55% KP
21,745
24.2% share
16,015g
195 CS · 7.9/m
zwaker#T1WIN
Lissandra · Mid
9 / 4 / 11
50% KP
19,718
21.9% share
12,818g
223 CS · 9/m
Fluent Lee#EUW33
Kai'Sa · ADC
8 / 9 / 7
37.5% KP
23,048
25.6% share
13,509g
193 CS · 7.8/m
tempxeyqmavytyts#EUW
Pyke · Support
5 / 5 / 17
55% KP
12,464
13.9% share
10,063g
19 CS · 0.8/m
Red side
DefeatAnnie IRL#Annie
Annie · Top
5 / 11 / 5
40% KP
22,365
24.2% share
9,499g
166 CS · 6.7/m
JDS 2115#EUW
Taliyah · Jungle
3 / 7 / 8
44% KP
16,479
17.8% share
11,033g
171 CS · 6.9/m
Crappi#Zed
Zed · Mid
6 / 6 / 2
32% KP
19,009
20.6% share
12,281g
231 CS · 9.4/m
IcyRick#EUW
Jinx · ADC
3 / 9 / 6
36% KP
14,989
16.2% share
9,977g
191 CS · 7.7/m
Piero#1323
Camille · Support
8 / 8 / 5
52% KP
19,486
21.1% share
9,170g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
