Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 94 days ago
5 / 6 / 5
K / D / A
31.3%
Kill participation
935
Damage / min
8,020g
391.5 gold / min
17
6 placed · 1 cleared
126
6.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatadrianlaneitor#EUW
Vayne · Top
3 / 6 / 0
23.1% KP
7,898
17.7% share
7,051g
125 CS · 6.1/m
Harald Gehstock#99999
Dr. Mundo · Jungle
2 / 6 / 1
23.1% KP
6,907
15.5% share
7,129g
131 CS · 6.4/m
MathisV#ARCHE
Jayce · Mid
1 / 5 / 4
38.5% KP
11,906
26.7% share
7,773g
174 CS · 8.5/m
ardaffler#EUW
Ziggs · ADC
2 / 7 / 1
23.1% KP
8,862
19.9% share
7,180g
132 CS · 6.4/m
SpatialAwareness#macro
Zoe · Support
5 / 8 / 4
69.2% KP
9,032
20.2% share
6,762g
30 CS · 1.5/m
Red side
VictoryAnnie IRL#Annie
Annie · Top
5 / 6 / 5
31.3% KP
19,152
25% share
8,020g
126 CS · 6.2/m
theJuicyFruitz#EUW
Shaco · Jungle
12 / 1 / 2
43.8% KP
15,768
20.6% share
11,685g
159 CS · 7.8/m
JDS 2115#EUW
Malzahar · Mid
3 / 5 / 6
28.1% KP
17,144
22.4% share
8,502g
147 CS · 7.2/m
Fluent Lee#EUW33
Kai'Sa · ADC
10 / 0 / 3
40.6% KP
20,307
26.5% share
12,971g
201 CS · 9.8/m
nemeni#sack
Rell · Support
2 / 1 / 8
31.3% KP
4,306
5.6% share
6,239g
25 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
