Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Defeat
Ranked Solo/Duo · 94 days ago
0 / 5 / 2
K / D / A
15.4%
Kill participation
574.5
Damage / min
6,146g
292.4 gold / min
14
5 placed · 1 cleared
128
6.1 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfaker baIIsack#0000
Akali · Top
1 / 4 / 6
21.9% KP
17,158
20.6% share
7,931g
152 CS · 7.2/m
Turning Point 3#III
Lee Sin · Jungle
9 / 1 / 4
40.6% KP
12,360
14.9% share
11,830g
191 CS · 9.1/m
EMPERORS SERVANT#Royal
Riven · Mid
14 / 2 / 2
50% KP
25,396
30.5% share
15,092g
216 CS · 10.3/m
uncrits#EUW
Kog'Maw · ADC
5 / 1 / 6
34.4% KP
17,899
21.5% share
13,088g
240 CS · 11.4/m
TWTV Peng04#Hanni
Pyke · Support
3 / 5 / 9
37.5% KP
10,323
12.4% share
7,163g
19 CS · 0.9/m
Red side
DefeatAnnie IRL#Annie
Malphite · Top
0 / 5 / 2
15.4% KP
12,074
24.4% share
6,146g
128 CS · 6.1/m
Twitch Six10lol#Six7
Ekko · Jungle
7 / 6 / 0
53.8% KP
7,466
15.1% share
9,861g
166 CS · 7.9/m
yebit#haha
Zed · Mid
3 / 6 / 1
30.8% KP
8,626
17.4% share
8,810g
164 CS · 7.8/m
adrianlaneitor#EUW
Veigar · ADC
1 / 8 / 2
23.1% KP
8,468
17.1% share
7,163g
136 CS · 6.5/m
yogurt#gulp
Kalista · Support
2 / 7 / 4
46.2% KP
12,863
26% share
7,238g
81 CS · 3.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
