Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 94 days ago
9 / 8 / 10
K / D / A
55.9%
Kill participation
776
Damage / min
11,018g
407.8 gold / min
85
43 placed · 9 cleared
34
1.3 CS / min
Objective control
0
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWhoStøleMyLP#EUW
Renekton · Top
6 / 9 / 10
47.1% KP
15,864
15.6% share
11,366g
156 CS · 5.8/m
GuiltyConscience#JRZ
Skarner · Jungle
1 / 9 / 14
44.1% KP
13,290
13.1% share
9,307g
138 CS · 5.1/m
Splash#0 1
Viktor · Mid
6 / 1 / 9
44.1% KP
23,060
22.7% share
13,383g
286 CS · 10.6/m
Bayo#x123
Yunara · ADC
12 / 7 / 9
61.8% KP
28,281
27.9% share
16,895g
206 CS · 7.6/m
Annie IRL#Annie
Annie · Support
9 / 8 / 10
55.9% KP
20,964
20.7% share
11,018g
34 CS · 1.3/m
Red side
DefeatNEMA PREDAJE#SRB
Kennen · Top
10 / 6 / 6
47.1% KP
30,303
28.2% share
11,495g
184 CS · 6.8/m
sensiz olmaz#recep
Qiyana · Jungle
5 / 5 / 8
38.2% KP
22,168
20.6% share
12,304g
214 CS · 7.9/m
Kiro#rain
Malzahar · Mid
2 / 5 / 11
38.2% KP
12,735
11.9% share
10,532g
227 CS · 8.4/m
Full plancher#Cali
Fiora · ADC
8 / 10 / 7
44.1% KP
31,383
29.2% share
14,109g
183 CS · 6.8/m
Chaleureux#EUW
Pyke · Support
9 / 8 / 5
41.2% KP
10,873
10.1% share
9,275g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
