Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 94 days ago
17 / 2 / 7
K / D / A
60%
Kill participation
1,621.5
Damage / min
14,252g
471.9 gold / min
23
12 placed · 1 cleared
179
5.9 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMystogan#DING
Heimerdinger · Top
6 / 3 / 9
37.5% KP
27,316
18.6% share
12,249g
243 CS · 8/m
WTF AM I PLAYING#cnszn
Olaf · Jungle
9 / 7 / 8
42.5% KP
28,444
19.4% share
16,197g
247 CS · 8.2/m
Annie IRL#Annie
Annie · Mid
17 / 2 / 7
60% KP
48,969
33.4% share
14,252g
179 CS · 5.9/m
idée noire#nsm
Ziggs · ADC
3 / 6 / 16
47.5% KP
28,484
19.4% share
12,698g
203 CS · 6.7/m
Kral Batuuu#kral
Bard · Support
5 / 2 / 25
75% KP
13,487
9.2% share
10,837g
39 CS · 1.3/m
Red side
Defeatwhiteinnn#EUW
Sion · Top
1 / 6 / 4
25% KP
15,519
15.8% share
10,219g
203 CS · 6.7/m
zng zng zng#11111
Quinn · Jungle
9 / 13 / 5
70% KP
21,410
21.8% share
13,925g
192 CS · 6.4/m
随便搞搞#078
Aurora · Mid
5 / 7 / 6
55% KP
31,395
32% share
12,459g
190 CS · 6.3/m
bulgarian script#exo
Draven · ADC
4 / 6 / 6
50% KP
19,414
19.8% share
15,620g
286 CS · 9.5/m
KindheartedQueen#Gentl
Janna · Support
1 / 8 / 11
60% KP
10,280
10.5% share
8,318g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
