Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gnar
Defeat
Ranked Solo/Duo · 94 days ago
4 / 5 / 14
K / D / A
47.4%
Kill participation
800.9
Damage / min
13,039g
439.5 gold / min
20
9 placed · 1 cleared
215
7.2 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJean Moulin#1943
Elise · Top
8 / 8 / 9
48.6% KP
30,211
25.4% share
12,099g
135 CS · 4.6/m
Theocacs#EUW
Wukong · Jungle
9 / 7 / 15
68.6% KP
27,229
22.9% share
15,343g
202 CS · 6.8/m
Tea#2299
Lissandra · Mid
3 / 9 / 16
54.3% KP
18,912
15.9% share
11,926g
199 CS · 6.7/m
Évangelyne#BELGE
Tristana · ADC
13 / 7 / 9
62.9% KP
33,797
28.4% share
17,904g
249 CS · 8.4/m
sootrebor#minia
Alistar · Support
2 / 7 / 25
77.1% KP
8,756
7.4% share
9,656g
28 CS · 0.9/m
Red side
DefeatAnnie IRL#Annie
Gnar · Top
4 / 5 / 14
47.4% KP
23,761
16.8% share
13,039g
215 CS · 7.2/m
race my mind#drake
Nidalee · Jungle
10 / 9 / 13
60.5% KP
26,482
18.8% share
13,923g
200 CS · 6.7/m
Phantasm#TWTV0
Akshan · Mid
11 / 3 / 9
52.6% KP
46,180
32.7% share
14,854g
249 CS · 8.4/m
Turning Point 3#III
Mel · ADC
10 / 9 / 7
44.7% KP
33,419
23.7% share
15,507g
254 CS · 8.6/m
Mafro mad kid#Mafro
Leona · Support
3 / 9 / 20
60.5% KP
11,183
7.9% share
9,073g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
