Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 93 days ago
3 / 8 / 2
K / D / A
26.3%
Kill participation
772.3
Damage / min
8,381g
343 gold / min
9
7 placed · 0 cleared
174
7.1 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryShieda Saeeun1#KAYN
Olaf · Top
9 / 2 / 6
35.7% KP
13,352
12.7% share
12,241g
176 CS · 7.2/m
Kusakabe Shinra#win
Sylas · Jungle
11 / 5 / 13
57.1% KP
28,705
27.3% share
13,709g
163 CS · 6.7/m
detdert mid acc#RANK1
Riven · Mid
7 / 4 / 20
64.3% KP
22,005
21% share
13,186g
198 CS · 8.1/m
Peter Decker#Argu
Veigar · ADC
8 / 5 / 13
50% KP
16,836
16% share
13,604g
196 CS · 8/m
detdert adc acc#RANK1
Senna · Support
7 / 3 / 22
69% KP
24,100
23% share
10,533g
32 CS · 1.3/m
Red side
DefeatAnnie IRL#Annie
Annie · Top
3 / 8 / 2
26.3% KP
18,869
20% share
8,381g
174 CS · 7.1/m
GerhardMowinckel#EUW
Udyr · Jungle
4 / 9 / 8
63.2% KP
19,064
20.2% share
11,059g
174 CS · 7.1/m
ttv mentosslol#GRE
Jayce · Mid
3 / 10 / 5
42.1% KP
16,541
17.6% share
9,332g
180 CS · 7.4/m
avarice61#51483
Seraphine · ADC
3 / 3 / 4
36.8% KP
19,111
20.3% share
11,315g
219 CS · 9/m
Kylian Dictator#123
Camille · Support
6 / 12 / 9
78.9% KP
20,599
21.9% share
9,768g
35 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
