Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 93 days ago
3 / 8 / 12
K / D / A
38.5%
Kill participation
904
Damage / min
11,126g
387.4 gold / min
12
7 placed · 2 cleared
192
6.7 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSukruu#sukru
Renekton · Top
1 / 9 / 0
4.3% KP
15,308
14.8% share
9,751g
220 CS · 7.7/m
ismααα#EUW
Diana · Jungle
6 / 6 / 10
69.6% KP
23,839
23.1% share
12,845g
220 CS · 7.7/m
fwuywef#EVOL
Cassiopeia · Mid
5 / 8 / 6
47.8% KP
25,705
24.9% share
12,496g
227 CS · 7.9/m
Ryuk#adc
Ezreal · ADC
7 / 9 / 5
52.2% KP
25,853
25% share
14,243g
260 CS · 9.1/m
R1 TWP#EUW
Karma · Support
4 / 8 / 11
65.2% KP
12,522
12.1% share
8,679g
22 CS · 0.8/m
Red side
VictoryMakkor#EUW
Ornn · Top
5 / 0 / 16
53.8% KP
25,541
18.4% share
12,712g
205 CS · 7.1/m
Mun Hyeon jun#3060
Naafiri · Jungle
12 / 5 / 12
61.5% KP
34,959
25.1% share
17,458g
236 CS · 8.2/m
Annie IRL#Annie
Annie · Mid
3 / 8 / 12
38.5% KP
25,959
18.7% share
11,126g
192 CS · 6.7/m
Smietanek#CHOOM
Ekko · ADC
14 / 5 / 7
53.8% KP
31,740
22.8% share
16,029g
206 CS · 7.2/m
ttv ronaldoo#1234
Camille · Support
5 / 5 / 13
46.2% KP
20,946
15.1% share
10,666g
55 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
