Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 93 days ago
6 / 7 / 10
K / D / A
45.7%
Kill participation
735.8
Damage / min
8,562g
369.6 gold / min
58
32 placed · 4 cleared
31
1.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSukruu#sukru
Ambessa · Top
5 / 4 / 1
28.6% KP
12,363
18.2% share
10,105g
219 CS · 9.5/m
Oguri Cap#EUWW
Kayn · Jungle
10 / 6 / 2
57.1% KP
22,858
33.6% share
11,352g
158 CS · 6.8/m
Saomaro#EUW
Riven · Mid
3 / 10 / 2
23.8% KP
9,828
14.4% share
7,458g
125 CS · 5.4/m
浪子彦#0501
Ziggs · ADC
2 / 8 / 5
33.3% KP
17,236
25.3% share
9,306g
173 CS · 7.5/m
DOSEMECI NightyN#2222
Rell · Support
1 / 7 / 11
57.1% KP
5,822
8.5% share
6,680g
23 CS · 1/m
Red side
VictoryTWTV Wakatito#ESILE
Elise · Top
6 / 3 / 7
37.1% KP
15,582
17.4% share
8,951g
137 CS · 5.9/m
LUCADENGA#EUW
Nunu & Willump · Jungle
6 / 1 / 14
57.1% KP
16,416
18.3% share
11,638g
170 CS · 7.3/m
ObiDagsYTB#EUW
Syndra · Mid
10 / 5 / 7
48.6% KP
22,977
25.6% share
14,961g
266 CS · 11.5/m
Tsiper#akos
Caitlyn · ADC
7 / 5 / 7
40% KP
17,710
19.7% share
13,405g
196 CS · 8.5/m
Annie IRL#Annie
Pantheon · Support
6 / 7 / 10
45.7% KP
17,045
19% share
8,562g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
