Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 90 days ago
4 / 13 / 8
K / D / A
54.5%
Kill participation
655.5
Damage / min
10,308g
372.1 gold / min
89
49 placed · 5 cleared
38
1.4 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMakkor#EUW
Ornn · Top
9 / 3 / 16
43.9% KP
25,835
18.7% share
13,415g
222 CS · 8/m
detdert mid acc#RANK1
Lee Sin · Jungle
19 / 3 / 13
56.1% KP
36,005
26.1% share
18,389g
232 CS · 8.4/m
star zall#twtv
Veigar · Mid
9 / 7 / 5
24.6% KP
27,866
20.2% share
12,059g
215 CS · 7.8/m
Chill1000#larry
Ashe · ADC
6 / 7 / 14
35.1% KP
21,953
15.9% share
14,373g
202 CS · 7.3/m
ttv mentosslol#GRE
Poppy · Support
14 / 2 / 22
63.2% KP
26,269
19% share
12,377g
31 CS · 1.1/m
Red side
DefeatBAR CHUPITO#SELE
Olaf · Top
4 / 9 / 8
54.5% KP
23,917
22.1% share
11,538g
205 CS · 7.4/m
JG top boy#lync1
Trundle · Jungle
1 / 9 / 9
45.5% KP
11,689
10.8% share
10,195g
188 CS · 6.8/m
who is remnant#nenad
Irelia · Mid
3 / 15 / 1
18.2% KP
25,127
23.2% share
10,612g
228 CS · 8.2/m
ady hobo cba#kid
Karthus · ADC
10 / 11 / 1
50% KP
29,228
27% share
14,452g
198 CS · 7.1/m
Annie IRL#Annie
Annie · Support
4 / 13 / 8
54.5% KP
18,156
16.8% share
10,308g
38 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
