Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 89 days ago
18 / 5 / 10
K / D / A
84.8%
Kill participation
1,615.7
Damage / min
19,861g
561 gold / min
24
12 placed · 1 cleared
248
7 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAnnie IRL#Annie
Annie · Top
18 / 5 / 10
84.8% KP
57,196
37.6% share
19,861g
248 CS · 7/m
Kiki#MATES
Qiyana · Jungle
3 / 8 / 9
36.4% KP
18,945
12.5% share
14,271g
228 CS · 6.4/m
Mdd#3113
Lissandra · Mid
5 / 9 / 7
36.4% KP
23,787
15.6% share
12,908g
252 CS · 7.1/m
ANB SHC#2026
Aphelios · ADC
7 / 6 / 11
54.5% KP
43,568
28.6% share
17,971g
324 CS · 9.2/m
Percy Magic#1234
Rakan · Support
0 / 8 / 21
63.6% KP
8,613
5.7% share
10,458g
45 CS · 1.3/m
Red side
VictoryCOZzoSKIllz#EUW
Xayah · Top
4 / 8 / 7
30.6% KP
19,302
13.9% share
13,594g
271 CS · 7.7/m
EMPEROR AGURIN#ROYAL
Wukong · Jungle
6 / 5 / 11
47.2% KP
19,718
14.2% share
16,299g
289 CS · 8.2/m
Twitch Six10lol#Six7
Locke · Mid
12 / 5 / 7
52.8% KP
35,158
25.4% share
16,738g
269 CS · 7.6/m
夜snowpoem#love
Yunara · ADC
10 / 7 / 13
63.9% KP
48,946
35.3% share
19,548g
298 CS · 8.4/m
ttv ronaldoo#1234
Seraphine · Support
4 / 8 / 23
75% KP
15,494
11.2% share
12,278g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
