Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 89 days ago
2 / 3 / 10
K / D / A
41.4%
Kill participation
389.5
Damage / min
7,915g
328 gold / min
71
37 placed · 7 cleared
27
1.1 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBobsbag#EUW
Gragas · Top
1 / 4 / 6
24.1% KP
18,902
16.8% share
9,692g
204 CS · 8.5/m
KC Yiken#1111
Lee Sin · Jungle
6 / 2 / 10
55.2% KP
23,030
20.4% share
11,777g
183 CS · 7.6/m
Yozora#211
Locke · Mid
12 / 6 / 5
58.6% KP
21,286
18.9% share
11,776g
150 CS · 6.2/m
Left Hand#korea
Ezreal · ADC
8 / 0 / 9
58.6% KP
40,187
35.6% share
16,141g
260 CS · 10.8/m
Annie IRL#Annie
Annie · Support
2 / 3 / 10
41.4% KP
9,399
8.3% share
7,915g
27 CS · 1.1/m
Red side
DefeatTWTV Peng04#Yuqi
Sion · Top
3 / 5 / 2
33.3% KP
15,701
28.2% share
9,683g
210 CS · 8.7/m
Lurox#Lurox
Vi · Jungle
2 / 6 / 2
26.7% KP
8,669
15.6% share
9,091g
182 CS · 7.5/m
19FREECSS#ECTO
Ekko · Mid
3 / 4 / 3
40% KP
14,441
26% share
8,538g
190 CS · 7.9/m
AŞKIM ÇOK PARDON#ONE
Jax · ADC
5 / 7 / 2
46.7% KP
11,050
19.9% share
11,163g
168 CS · 7/m
TwTv PoEs tk#EUW11
Janna · Support
2 / 7 / 4
40% KP
5,749
10.3% share
6,795g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
