Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 89 days ago
7 / 14 / 8
K / D / A
60%
Kill participation
609.3
Damage / min
9,799g
328.1 gold / min
83
36 placed · 7 cleared
31
1 CS / min
Objective control
1
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDiable fangirl#1tap
Malphite · Top
0 / 4 / 6
17.1% KP
16,024
12.6% share
8,942g
157 CS · 5.3/m
Koxtroll#cwl
Talon · Jungle
17 / 6 / 7
68.6% KP
44,981
35.5% share
18,058g
258 CS · 8.6/m
vitte#uwu
Diana · Mid
6 / 8 / 8
40% KP
28,588
22.6% share
14,104g
240 CS · 8/m
kappachungus#won
Samira · ADC
12 / 5 / 10
62.9% KP
33,276
26.3% share
18,239g
228 CS · 7.6/m
WiIIyrex Fanboy#EUW
Taric · Support
0 / 2 / 27
77.1% KP
3,805
3% share
9,625g
49 CS · 1.6/m
Red side
DefeatCloud v2#Euw6
Vladimir · Top
6 / 3 / 4
40% KP
25,079
25.5% share
14,830g
311 CS · 10.4/m
Elix1r#ego
Lee Sin · Jungle
2 / 4 / 10
48% KP
13,277
13.5% share
11,644g
217 CS · 7.3/m
TwitchTVxKenzuke#EUW
Yone · Mid
7 / 9 / 7
56% KP
27,900
28.4% share
13,841g
265 CS · 8.9/m
Apelka#EUW
Jinx · ADC
3 / 5 / 8
44% KP
13,854
14.1% share
12,777g
230 CS · 7.7/m
Annie IRL#Annie
Annie · Support
7 / 14 / 8
60% KP
18,197
18.5% share
9,799g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
