Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 89 days ago
7 / 1 / 5
K / D / A
38.7%
Kill participation
804.4
Damage / min
11,660g
483.1 gold / min
23
7 placed · 4 cleared
227
9.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTWTV Peng04#Hanni
Jayce · Top
2 / 12 / 1
23.1% KP
11,437
14.7% share
7,464g
164 CS · 6.8/m
Jackson Lamb#Slow
Lee Sin · Jungle
6 / 5 / 4
76.9% KP
17,094
22% share
12,505g
165 CS · 6.8/m
Harbo#000
Zoe · Mid
3 / 0 / 6
69.2% KP
23,900
30.8% share
10,812g
243 CS · 10.1/m
KED1111111#1310
Viktor · ADC
1 / 6 / 7
61.5% KP
19,413
25% share
9,512g
187 CS · 7.7/m
ttveminencjasupp#kick
Thresh · Support
1 / 8 / 8
69.2% KP
5,731
7.4% share
6,078g
24 CS · 1/m
Red side
VictoryAnnie IRL#Annie
Annie · Top
7 / 1 / 5
38.7% KP
19,412
22.3% share
11,660g
227 CS · 9.4/m
tommy vercetti#252
Cho'Gath · Jungle
9 / 3 / 8
54.8% KP
22,351
25.6% share
10,466g
165 CS · 6.8/m
Nevir#batat
Riven · Mid
5 / 2 / 4
29% KP
13,307
15.3% share
10,785g
193 CS · 8/m
EL DIABLO#YEN
Lucian · ADC
7 / 2 / 10
54.8% KP
23,769
27.3% share
13,375g
212 CS · 8.8/m
Relative#00003
Nautilus · Support
3 / 5 / 16
61.3% KP
8,386
9.6% share
8,046g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
