Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Defeat
Ranked Solo/Duo · 78 days ago
3 / 6 / 3
K / D / A
40%
Kill participation
653.6
Damage / min
10,748g
350.3 gold / min
12
9 placed · 1 cleared
184
6 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCabex#EUW
Fiddlesticks · Top
2 / 5 / 12
41.2% KP
21,320
16.2% share
8,774g
130 CS · 4.2/m
qualzy#001
Naafiri · Jungle
14 / 3 / 9
67.6% KP
45,660
34.7% share
18,363g
277 CS · 9/m
KAKEGURUI MASHO#SAAAA
Lissandra · Mid
8 / 3 / 6
41.2% KP
31,413
23.9% share
13,545g
247 CS · 8/m
Niño Maravilla#SQC
Cassiopeia · ADC
7 / 3 / 9
47.1% KP
23,934
18.2% share
14,450g
241 CS · 7.9/m
Cheburashka#Ace
Rakan · Support
3 / 1 / 23
76.5% KP
9,210
7% share
10,273g
35 CS · 1.1/m
Red side
Defeatdetdert top acc#RANK1
Ambessa · Top
2 / 4 / 6
53.3% KP
26,822
27.2% share
13,076g
276 CS · 9/m
TwTv CastFM#Puff
Kindred · Jungle
4 / 8 / 6
66.7% KP
18,113
18.4% share
12,913g
227 CS · 7.4/m
Annie IRL#Annie
Twisted Fate · Mid
3 / 6 / 3
40% KP
20,055
20.3% share
10,748g
184 CS · 6/m
Perseverance#GOAT
Locke · ADC
3 / 8 / 5
53.3% KP
16,793
17% share
12,371g
202 CS · 6.6/m
Saku#ritou
Cho'Gath · Support
3 / 8 / 7
66.7% KP
16,849
17.1% share
9,220g
71 CS · 2.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
