Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 78 days ago
3 / 8 / 0
K / D / A
16.7%
Kill participation
675.4
Damage / min
7,134g
319.2 gold / min
12
7 placed · 0 cleared
147
6.6 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryalutapS#999
Fizz · Top
4 / 9 / 3
21.9% KP
15,955
22.2% share
8,427g
151 CS · 6.8/m
miyosi#505
Aatrox · Jungle
7 / 0 / 10
53.1% KP
13,849
19.3% share
11,718g
187 CS · 8.4/m
Fred#yuki
Sylas · Mid
10 / 3 / 1
34.4% KP
15,137
21.1% share
11,080g
176 CS · 7.9/m
anakin skywalker#alone
Draven · ADC
9 / 3 / 7
50% KP
20,653
28.8% share
13,538g
224 CS · 10/m
Calmsky#meow
Rell · Support
2 / 3 / 22
75% KP
6,216
8.7% share
8,372g
19 CS · 0.9/m
Red side
Defeatrazwen#xdxd
Urgot · Top
6 / 5 / 1
38.9% KP
16,565
31.9% share
9,545g
183 CS · 8.2/m
Rasmus Sørensen#EUW2
Jarvan IV · Jungle
3 / 7 / 1
22.2% KP
6,962
13.4% share
7,785g
154 CS · 6.9/m
Annie IRL#Annie
Annie · Mid
3 / 8 / 0
16.7% KP
15,096
29.1% share
7,134g
147 CS · 6.6/m
Ad Astra#2154
Aurelion Sol · ADC
5 / 6 / 2
38.9% KP
6,177
11.9% share
8,712g
162 CS · 7.2/m
Banana I Hammer#EUW
Senna · Support
1 / 6 / 3
22.2% KP
7,047
13.6% share
6,046g
42 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
