Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 75 days ago
3 / 3 / 8
K / D / A
47.8%
Kill participation
1,006.6
Damage / min
10,874g
373.7 gold / min
21
10 placed · 3 cleared
195
6.7 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatttv ronaldoo#back
Galio · Top
0 / 5 / 7
36.8% KP
12,066
15.5% share
9,542g
201 CS · 6.9/m
kebs11#111
Jarvan IV · Jungle
8 / 5 / 8
84.2% KP
15,168
19.4% share
12,980g
195 CS · 6.7/m
30pushupperdeath#hard
Akshan · Mid
6 / 4 / 4
52.6% KP
18,699
23.9% share
12,253g
233 CS · 8/m
ANB SHC#2026
Ezreal · ADC
4 / 3 / 5
47.4% KP
24,628
31.5% share
13,613g
275 CS · 9.5/m
depredador ápice#6XX
Poppy · Support
1 / 6 / 7
42.1% KP
7,533
9.6% share
7,131g
29 CS · 1/m
Red side
VictoryAnnie IRL#Annie
Annie · Top
3 / 3 / 8
47.8% KP
29,292
26.8% share
10,874g
195 CS · 6.7/m
EMPEROR AGURIN#ROYAL
Bel'Veth · Jungle
3 / 5 / 7
43.5% KP
16,512
15.1% share
14,270g
265 CS · 9.1/m
thundercløuds#xxx
Tristana · Mid
4 / 6 / 6
43.5% KP
19,568
17.9% share
12,166g
230 CS · 7.9/m
한국인이 아니다#EUW0
Viktor · ADC
7 / 2 / 5
52.2% KP
33,302
30.5% share
15,862g
283 CS · 9.7/m
亅ON SNOW 乂#777
Pyke · Support
6 / 3 / 9
65.2% KP
10,606
9.7% share
10,459g
35 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
