Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 73 days ago
6 / 5 / 11
K / D / A
73.9%
Kill participation
1,100
Damage / min
13,596g
489.9 gold / min
19
9 placed · 3 cleared
237
8.5 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFlickeR#1337
Gragas · Top
1 / 6 / 6
29.2% KP
21,304
20% share
9,080g
176 CS · 6.3/m
Eryx#2009
Viego · Jungle
5 / 4 / 10
62.5% KP
17,729
16.6% share
12,097g
209 CS · 7.5/m
UREK MAZINO#ZTMY
Locke · Mid
12 / 5 / 6
75% KP
23,361
21.9% share
13,676g
177 CS · 6.4/m
tukaan#tukan
Ezreal · ADC
6 / 2 / 10
66.7% KP
35,171
33% share
15,400g
284 CS · 10.2/m
SHRDR#SHRD
Leona · Support
0 / 6 / 17
70.8% KP
9,127
8.6% share
7,853g
33 CS · 1.2/m
Red side
Victory亅ON SNOW 乂#777
Dr. Mundo · Top
4 / 2 / 8
52.2% KP
40,059
35.8% share
10,755g
204 CS · 7.4/m
Rising#2005
Master Yi · Jungle
7 / 8 / 7
60.9% KP
21,031
18.8% share
12,390g
162 CS · 5.8/m
Annie IRL#Annie
Annie · Mid
6 / 5 / 11
73.9% KP
30,526
27.3% share
13,596g
237 CS · 8.5/m
ANB SHC#2026
Kai'Sa · ADC
6 / 1 / 4
43.5% KP
16,013
14.3% share
14,047g
266 CS · 9.6/m
TSC Aitlade#Roxas
Nautilus · Support
0 / 8 / 11
47.8% KP
4,175
3.7% share
6,934g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
