Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 73 days ago
4 / 8 / 3
K / D / A
53.8%
Kill participation
709.3
Damage / min
9,582g
399 gold / min
18
6 placed · 2 cleared
154
6.4 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDarkBlue#rofl
Locke · Top
11 / 3 / 8
52.8% KP
21,411
21.1% share
12,667g
190 CS · 7.9/m
Carnagε#EUW
Lee Sin · Jungle
12 / 1 / 8
55.6% KP
20,017
19.7% share
13,059g
178 CS · 7.4/m
UREK MAZINO#ZTMY
Syndra · Mid
4 / 1 / 13
47.2% KP
22,608
22.3% share
10,886g
225 CS · 9.4/m
tukaan#tukan
Ezreal · ADC
7 / 4 / 13
55.6% KP
25,034
24.7% share
15,001g
234 CS · 9.7/m
BàninoCucciolosò#SOFT
Bard · Support
2 / 4 / 22
66.7% KP
12,452
12.3% share
8,725g
22 CS · 0.9/m
Red side
DefeatAnnie IRL#Annie
Sylas · Top
4 / 8 / 3
53.8% KP
17,036
28.1% share
9,582g
154 CS · 6.4/m
Eryx#2009
Jarvan IV · Jungle
2 / 6 / 8
76.9% KP
9,433
15.6% share
9,295g
158 CS · 6.6/m
Relative#00003
Cassiopeia · Mid
2 / 8 / 3
38.5% KP
12,065
19.9% share
8,875g
200 CS · 8.3/m
Greed#1031
Kai'Sa · ADC
4 / 4 / 4
61.5% KP
16,632
27.5% share
13,490g
221 CS · 9.2/m
Sunfyre#Gold
Veigar · Support
1 / 10 / 1
15.4% KP
5,423
9% share
6,318g
53 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
