Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 73 days ago
17 / 5 / 4
K / D / A
55.3%
Kill participation
1,214.4
Damage / min
14,912g
579.1 gold / min
16
9 placed · 1 cleared
216
8.4 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFroggen#EUW
Anivia · Top
1 / 4 / 10
28.9% KP
21,268
22.6% share
9,687g
212 CS · 8.2/m
XRACERRR#BUNNY
Nocturne · Jungle
14 / 3 / 7
55.3% KP
22,342
23.8% share
14,569g
183 CS · 7.1/m
Lynx Lo#EUW
Sion · Mid
3 / 3 / 9
31.6% KP
8,271
8.8% share
11,378g
206 CS · 8/m
Annie IRL#Annie
Annie · ADC
17 / 5 / 4
55.3% KP
31,270
33.3% share
14,912g
216 CS · 8.4/m
Music4U#SONA
Sona · Support
3 / 3 / 22
65.8% KP
10,803
11.5% share
9,686g
30 CS · 1.2/m
Red side
Defeatdraven kid#grind
Fiora · Top
2 / 3 / 2
22.2% KP
13,485
16.8% share
9,648g
214 CS · 8.3/m
Owellen#0101
Shyvana · Jungle
8 / 7 / 3
61.1% KP
24,591
30.7% share
12,942g
202 CS · 7.8/m
Desperate Nasus#EUW
Kayle · Mid
3 / 7 / 1
22.2% KP
17,392
21.7% share
10,399g
239 CS · 9.3/m
BRAMBORAK123#FARMA
Zoe · ADC
1 / 9 / 4
27.8% KP
12,043
15% share
8,606g
164 CS · 6.4/m
azur et asmar#paix
Shaco · Support
4 / 12 / 4
44.4% KP
12,543
15.7% share
7,423g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
