Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 73 days ago
3 / 11 / 9
K / D / A
50%
Kill participation
1,178.7
Damage / min
10,801g
382.6 gold / min
11
7 placed · 0 cleared
182
6.4 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTTV VinGOAT1#RKO
Zaahen · Top
2 / 4 / 6
25% KP
14,370
13.5% share
10,887g
205 CS · 7.3/m
Owellen#0101
Graves · Jungle
18 / 5 / 7
78.1% KP
35,851
33.6% share
19,356g
252 CS · 8.9/m
Froggen#EUW
Anivia · Mid
4 / 5 / 12
50% KP
20,430
19.2% share
11,460g
232 CS · 8.2/m
TWTV Peng04#Hanni
Ahri · ADC
8 / 5 / 14
68.8% KP
26,730
25.1% share
14,676g
222 CS · 7.9/m
The Absolut#bg3
Nautilus · Support
0 / 5 / 23
71.9% KP
9,169
8.6% share
8,500g
27 CS · 1/m
Red side
DefeatRaiderGO#TWTV1
Darius · Top
8 / 3 / 6
58.3% KP
23,197
22.4% share
14,015g
267 CS · 9.5/m
Citron#Smile
Hecarim · Jungle
8 / 6 / 5
54.2% KP
20,329
19.6% share
12,054g
195 CS · 6.9/m
Ketsuo#1386
Azir · Mid
4 / 5 / 3
29.2% KP
20,281
19.5% share
11,022g
223 CS · 7.9/m
Annie IRL#Annie
Annie · ADC
3 / 11 / 9
50% KP
33,279
32.1% share
10,801g
182 CS · 6.4/m
Nilsog#EUW
Rakan · Support
1 / 7 / 14
62.5% KP
6,677
6.4% share
7,950g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
