Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 73 days ago
2 / 6 / 5
K / D / A
31.8%
Kill participation
381.4
Damage / min
10,698g
366 gold / min
36
5 placed · 9 cleared
202
6.9 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFrank Lundy#AGENT
Jax · Top
10 / 2 / 16
70.3% KP
43,548
33.7% share
14,396g
199 CS · 6.8/m
anakin skywalker#alone
Talon · Jungle
5 / 3 / 12
45.9% KP
15,686
12.1% share
12,856g
213 CS · 7.3/m
ttv ronaldoo#back
Kassadin · Mid
6 / 7 / 12
48.6% KP
16,856
13% share
10,581g
161 CS · 5.5/m
KräftSmugglarn#EUW
Sivir · ADC
9 / 5 / 13
59.5% KP
31,729
24.5% share
16,114g
274 CS · 9.4/m
eMonkeyz Run#514
LeBlanc · Support
7 / 5 / 21
75.7% KP
21,510
16.6% share
10,760g
37 CS · 1.3/m
Red side
DefeatKubuś#okok
Udyr · Top
3 / 8 / 5
36.4% KP
21,574
21.6% share
9,381g
192 CS · 6.6/m
Annie IRL#Annie
Jarvan IV · Jungle
2 / 6 / 5
31.8% KP
11,151
11.2% share
10,698g
202 CS · 6.9/m
Froggen#EUW
Anivia · Mid
6 / 5 / 3
40.9% KP
29,484
29.5% share
12,823g
252 CS · 8.6/m
CruncyWM#TW TV
Xin Zhao · ADC
10 / 8 / 1
50% KP
30,986
31% share
12,785g
183 CS · 6.3/m
Oscure#PLAY
Alistar · Support
1 / 10 / 7
36.4% KP
6,741
6.7% share
7,316g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
