Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 73 days ago
11 / 8 / 6
K / D / A
45.9%
Kill participation
1,194.5
Damage / min
11,333g
477.2 gold / min
13
8 placed · 0 cleared
129
5.4 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTTVEmploid#EUW75
Jayce · Top
5 / 1 / 9
37.8% KP
19,599
21% share
12,177g
214 CS · 9/m
SeXnS#SeXnS
Quinn · Jungle
6 / 5 / 9
40.5% KP
15,277
16.3% share
12,314g
175 CS · 7.4/m
Annie IRL#Annie
Annie · Mid
11 / 8 / 6
45.9% KP
28,370
30.3% share
11,333g
129 CS · 5.4/m
tukaan#tukan
Jhin · ADC
2 / 8 / 6
21.6% KP
11,228
12% share
10,036g
171 CS · 7.2/m
basil#fan
Pyke · Support
13 / 1 / 9
59.5% KP
19,059
20.4% share
11,189g
31 CS · 1.3/m
Red side
DefeatFrank Lundy#AGENT
Irelia · Top
1 / 11 / 0
4.3% KP
8,614
12.9% share
7,873g
197 CS · 8.3/m
race my mind#drake
Nidalee · Jungle
3 / 6 / 4
30.4% KP
7,339
11% share
9,910g
182 CS · 7.7/m
Rhilech#15105
Orianna · Mid
5 / 9 / 3
34.8% KP
18,364
27.5% share
9,497g
161 CS · 6.8/m
Kral Batuuu#kral
Ezreal · ADC
5 / 5 / 5
43.5% KP
19,776
29.6% share
11,714g
205 CS · 8.6/m
G2 Labrov#8085
Elise · Support
9 / 6 / 7
69.6% KP
12,790
19.1% share
9,504g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
