Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 72 days ago
7 / 5 / 20
K / D / A
67.5%
Kill participation
1,062.3
Damage / min
11,402g
418.4 gold / min
77
37 placed · 7 cleared
51
1.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatfantomisto#MID
Cassiopeia · Top
2 / 5 / 7
45% KP
38,430
27.7% share
11,317g
266 CS · 9.8/m
Skeanz#Neil
Jarvan IV · Jungle
3 / 7 / 7
50% KP
19,472
14% share
10,185g
172 CS · 6.3/m
UREK MAZINO#ZTMY
Locke · Mid
5 / 8 / 7
60% KP
25,174
18.1% share
11,824g
208 CS · 7.6/m
Jopa#1WAY
Ezreal · ADC
5 / 11 / 6
55% KP
37,907
27.3% share
13,794g
228 CS · 8.4/m
Sergeant Sona#KJP
Sona · Support
5 / 9 / 9
70% KP
17,904
12.9% share
10,059g
35 CS · 1.3/m
Red side
VictoryAfroboi#depu
Dr. Mundo · Top
3 / 2 / 4
17.5% KP
24,099
17.3% share
10,910g
202 CS · 7.4/m
Michiel deRuyter#NLNLN
Pantheon · Jungle
5 / 4 / 10
37.5% KP
20,202
14.5% share
12,443g
200 CS · 7.3/m
Smietanek#CHOOM
Ekko · Mid
11 / 5 / 3
35% KP
29,683
21.3% share
13,834g
226 CS · 8.3/m
tukaan#tukan
Corki · ADC
14 / 4 / 10
60% KP
36,298
26.1% share
16,135g
240 CS · 8.8/m
Annie IRL#Annie
Annie · Support
7 / 5 / 20
67.5% KP
28,948
20.8% share
11,402g
51 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
