Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 72 days ago
2 / 9 / 6
K / D / A
66.7%
Kill participation
616.9
Damage / min
8,663g
322 gold / min
77
35 placed · 8 cleared
53
2 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGENERAL detdert#R1GX
Jax · Top
4 / 6 / 2
50% KP
21,978
20.6% share
10,987g
187 CS · 7/m
Thayger#SOUL
Skarner · Jungle
0 / 6 / 7
58.3% KP
18,537
17.3% share
9,543g
191 CS · 7.1/m
kaine#2405
Sylas · Mid
1 / 15 / 1
16.7% KP
17,341
16.2% share
7,423g
147 CS · 5.5/m
sandbinafan#YURI
Kog'Maw · ADC
5 / 7 / 2
58.3% KP
32,465
30.4% share
13,843g
237 CS · 8.8/m
Annie IRL#Annie
Annie · Support
2 / 9 / 6
66.7% KP
16,594
15.5% share
8,663g
53 CS · 2/m
Red side
Victoryavarice61#51483
Gragas · Top
4 / 1 / 12
37.2% KP
31,459
25.8% share
12,922g
235 CS · 8.7/m
Buggy2v9#EUW
Shaco · Jungle
7 / 1 / 19
60.5% KP
23,859
19.6% share
13,054g
180 CS · 6.7/m
Phanta#107
Locke · Mid
22 / 5 / 4
60.5% KP
33,922
27.8% share
14,164g
192 CS · 7.1/m
Purple Hyacinth#Aimer
Fiora · ADC
8 / 2 / 11
44.2% KP
24,888
20.4% share
13,915g
215 CS · 8/m
Cribob#EUW0
Thresh · Support
2 / 3 / 18
46.5% KP
7,773
6.4% share
8,838g
33 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
