Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 72 days ago
15 / 6 / 13
K / D / A
65.1%
Kill participation
1,555.7
Damage / min
15,384g
577.6 gold / min
7
8 placed · 0 cleared
207
7.8 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySniffemonster#0161
Rumble · Top
8 / 5 / 6
32.6% KP
25,095
18.8% share
11,105g
201 CS · 7.5/m
bipolar#asd
Wukong · Jungle
9 / 3 / 13
51.2% KP
27,056
20.3% share
13,956g
212 CS · 8/m
Annie IRL#Annie
Annie · Mid
15 / 6 / 13
65.1% KP
41,434
31% share
15,384g
207 CS · 7.8/m
Dreilix#CN3
Kalista · ADC
8 / 6 / 16
55.8% KP
26,667
20% share
14,987g
225 CS · 8.4/m
GXI Dictator#30K
Rakan · Support
3 / 4 / 28
72.1% KP
13,252
9.9% share
10,147g
36 CS · 1.4/m
Red side
DefeatWhoStøleMyLP#EUW
Singed · Top
5 / 5 / 3
33.3% KP
16,855
19.2% share
11,773g
240 CS · 9/m
riku#slofi
Sylas · Jungle
6 / 9 / 4
41.7% KP
16,940
19.3% share
10,812g
161 CS · 6/m
Spear Shot#1111
Pantheon · Mid
6 / 11 / 2
33.3% KP
16,415
18.7% share
9,990g
140 CS · 5.3/m
jellyB#1414
Xayah · ADC
4 / 8 / 7
45.8% KP
25,222
28.8% share
13,147g
254 CS · 9.5/m
Slendo#DAC
Poppy · Support
3 / 10 / 7
41.7% KP
12,249
14% share
8,739g
34 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
