Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 71 days ago
8 / 1 / 9
K / D / A
53.1%
Kill participation
791
Damage / min
13,187g
525.4 gold / min
20
9 placed · 1 cleared
227
9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAnnie IRL#Annie
Annie · Top
8 / 1 / 9
53.1% KP
19,853
26.2% share
13,187g
227 CS · 9/m
son gohan#buu
Jhin · Jungle
8 / 2 / 6
43.8% KP
16,947
22.4% share
12,620g
215 CS · 8.6/m
Spotiex#EUW
Twisted Fate · Mid
9 / 3 / 9
56.3% KP
19,567
25.8% share
14,587g
196 CS · 7.8/m
TakeSet sama#srhy
Ezreal · ADC
5 / 4 / 8
40.6% KP
13,745
18.1% share
12,922g
211 CS · 8.4/m
MEGAZORD XERSUS7#PawN1
Alistar · Support
2 / 4 / 15
53.1% KP
5,631
7.4% share
8,073g
33 CS · 1.3/m
Red side
DefeatCabex#EUW
Fiddlesticks · Top
1 / 7 / 2
21.4% KP
7,147
13.6% share
7,157g
162 CS · 6.5/m
icetea#EUW12
Jarvan IV · Jungle
5 / 4 / 3
57.1% KP
6,279
12% share
11,006g
178 CS · 7.1/m
i want sum xtc#mint
Katarina · Mid
2 / 7 / 1
21.4% KP
14,964
28.5% share
8,762g
189 CS · 7.5/m
JL 3XA#ida
Tristana · ADC
6 / 8 / 5
78.6% KP
17,907
34.2% share
13,266g
246 CS · 9.8/m
chocolatachip#EUW
Thresh · Support
0 / 6 / 9
64.3% KP
6,124
11.7% share
6,404g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
