Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 70 days ago
5 / 15 / 12
K / D / A
41.5%
Kill participation
598.7
Damage / min
12,068g
337.1 gold / min
73
41 placed · 2 cleared
26
0.7 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRight Hand#korea
Gnar · Top
10 / 8 / 18
53.8% KP
42,162
23.4% share
15,946g
230 CS · 6.4/m
Rabble Arouser#EUW
Qiyana · Jungle
19 / 7 / 12
59.6% KP
49,031
27.2% share
21,269g
271 CS · 7.6/m
LaMouud#EUW
Zed · Mid
13 / 9 / 5
34.6% KP
36,019
20% share
16,287g
250 CS · 7/m
RiverSanzu#Clean
Swain · ADC
5 / 11 / 16
40.4% KP
38,285
21.3% share
14,025g
205 CS · 5.7/m
Stendinho 10#lrd
Bard · Support
5 / 6 / 26
59.6% KP
14,522
8.1% share
12,052g
28 CS · 0.8/m
Red side
VictoryKC NEXT MIDKING#PANDA
Yone · Top
8 / 10 / 10
43.9% KP
41,740
21.1% share
19,064g
314 CS · 8.8/m
Zanzarah#1996
Poppy · Jungle
10 / 7 / 12
53.7% KP
28,810
14.5% share
16,690g
218 CS · 6.1/m
Marek Brazda1#DOG
Viktor · Mid
7 / 12 / 9
39% KP
47,154
23.8% share
15,119g
271 CS · 7.6/m
normale kartofel#devn
Ezreal · ADC
11 / 9 / 12
56.1% KP
59,018
29.8% share
21,822g
296 CS · 8.3/m
Annie IRL#Annie
Nautilus · Support
5 / 15 / 12
41.5% KP
21,432
10.8% share
12,068g
26 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
