Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Victory
Ranked Solo/Duo · 65 days ago
6 / 4 / 11
K / D / A
45.9%
Kill participation
704
Damage / min
11,158g
457 gold / min
20
7 placed · 2 cleared
168
6.9 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAbner#EUW0
Gnar · Top
8 / 7 / 6
37.8% KP
22,255
22.8% share
10,270g
171 CS · 7/m
G2 SkewMond#3327
Vi · Jungle
7 / 1 / 6
35.1% KP
14,174
14.5% share
11,356g
194 CS · 7.9/m
Annie IRL#Annie
Twisted Fate · Mid
6 / 4 / 11
45.9% KP
17,190
17.6% share
11,158g
168 CS · 6.9/m
KC NEXT ADKING#EUW
Corki · ADC
13 / 5 / 9
59.5% KP
33,559
34.4% share
16,092g
230 CS · 9.4/m
Giyuu zzz#EUW2
Nautilus · Support
3 / 4 / 17
54.1% KP
10,264
10.5% share
8,218g
18 CS · 0.7/m
Red side
DefeatYuta Okkotsu#BOAT
Vayne · Top
6 / 9 / 1
33.3% KP
14,302
16.7% share
11,421g
191 CS · 7.8/m
Kusakabe Shinra#win
Aatrox · Jungle
6 / 4 / 5
52.4% KP
17,792
20.8% share
11,254g
162 CS · 6.6/m
MathisV#ARCHE
Viktor · Mid
4 / 4 / 9
61.9% KP
29,687
34.6% share
12,228g
228 CS · 9.3/m
bobicek#512
Yunara · ADC
4 / 11 / 3
33.3% KP
15,917
18.6% share
9,948g
150 CS · 6.1/m
Deni Avdija#EUWW
Pantheon · Support
1 / 10 / 8
42.9% KP
7,979
9.3% share
7,041g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
