Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 65 days ago
6 / 9 / 6
K / D / A
48%
Kill participation
947.6
Damage / min
11,750g
384.4 gold / min
23
10 placed · 3 cleared
191
6.2 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAnnie IRL#Annie
Annie · Top
6 / 9 / 6
48% KP
28,965
26% share
11,750g
191 CS · 6.2/m
imbackbby#top
Wukong · Jungle
5 / 3 / 4
36% KP
14,971
13.4% share
11,927g
220 CS · 7.2/m
Kiro#rain
Syndra · Mid
6 / 9 / 6
48% KP
22,974
20.6% share
13,889g
195 CS · 6.4/m
Carl Friedrich#Gauß
Tristana · ADC
7 / 6 / 6
52% KP
32,440
29.1% share
15,904g
261 CS · 8.5/m
MEGAZORD XERSUS7#PawN1
Nami · Support
1 / 5 / 21
88% KP
12,129
10.9% share
9,312g
22 CS · 0.7/m
Red side
VictoryBossman 7#Sexy
Gnar · Top
3 / 3 / 7
31.3% KP
14,722
13% share
14,158g
233 CS · 7.6/m
EMPEROR AGURIN#ROYAL
Kha'Zix · Jungle
10 / 4 / 11
65.6% KP
33,015
29.1% share
16,415g
277 CS · 9.1/m
Jerry Tingler#Linn
Akali · Mid
12 / 4 / 9
65.6% KP
31,959
28.1% share
13,809g
196 CS · 6.4/m
Peter Decker#Argu
Brand · ADC
4 / 7 / 9
40.6% KP
25,354
22.3% share
12,781g
224 CS · 7.3/m
G2 Labrov#8085
Bard · Support
3 / 7 / 17
62.5% KP
8,490
7.5% share
9,199g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
